Serialized Form


Package com.golden.gamedev

Class com.golden.gamedev.Game implements Serializable

Serialized Fields

bsGraphics

BaseGraphics bsGraphics

bsIO

BaseIO bsIO

bsLoader

BaseLoader bsLoader

bsInput

BaseInput bsInput

bsTimer

BaseTimer bsTimer

bsMusic

BaseAudio bsMusic

bsSound

BaseAudio bsSound

fontManager

GameFontManager fontManager

frame

Frame frame

fps

int fps

initialized

boolean initialized

running

boolean running

finish

boolean finish

Class com.golden.gamedev.MiniApplet implements Serializable

Serialized Fields

rnd

Random rnd

canvas

Canvas canvas

keyDown

boolean[] keyDown

running

boolean running

finish

boolean finish

bufferStrategy

BufferStrategy bufferStrategy

width

int width

height

int height

currentFPS

int currentFPS

frameCount

int frameCount

delay

int delay

lastCount

long lastCount


Package com.golden.gamedev.object

Class com.golden.gamedev.object.Background implements Serializable

Serialized Fields

x

int x

y

int y

width

int width

height

int height

clip

Rectangle clip


Package com.golden.gamedev.object.background

Class com.golden.gamedev.object.background.AbstractTileBackground implements Serializable

Serialized Fields

tiles

int[][] tiles

defaultPos

int[] defaultPos

renderX

int renderX

renderY

int renderY

tileX

int tileX

tileY

int tileY

modX

int modX

modY

int modY

tileSize

int tileSize

Class com.golden.gamedev.object.background.ColorBackground implements Serializable

Serialized Fields

color

Color color

Class com.golden.gamedev.object.background.ImageBackground implements Serializable

Serialized Fields

image

BufferedImage image

Class com.golden.gamedev.object.background.TileBackground implements Serializable


Package com.golden.gamedev.engine.graphics

Class com.golden.gamedev.engine.graphics.AppletMode implements Serializable

Serialized Fields

canvas

Canvas canvas

bufferStrategy

BufferStrategy bufferStrategy

currentGraphics

Graphics2D currentGraphics

size

Dimension size

Class com.golden.gamedev.engine.graphics.HybridMode implements Serializable

Serialized Fields

environment

int environment

frame

Frame frame

canvas

Canvas canvas

size

Dimension size

component

Component component

offscreen

VolatileImage offscreen

strategy

BufferStrategy strategy

currentGraphics

Graphics2D currentGraphics

oldDisplayMode

DisplayMode oldDisplayMode